Friday, August 27, 2010

You Don't Mess With Him

You don't mess with him.
Meet the lurker element for my Hordes of the Things 40K army.  The figure is "Shorty," a Ratling and one of Citadel's mercenary figures from the Rogue Trader days--back when the Imperial Guard was still called the Imperial Army.  Sure, he may look small, but he fights way above his weight. Like I always say, you don't mess with him.  As I noted in my recent after-action report, he tied up an enemy general for a turn or two, then popped up on the other side of the battlefield, where he eventually took out two stands of spears and kept them from joining the main battle.  And that's the best use for this element: tying up your opponent's elements.

Although lurkers are tied with hordes as the cheapest element in HotT at 1 AP, I think they more than pay for themselves this way.  You spend one PIP to get them on the table, and if you place them correctly--attack the enemy's flank or rear so he's forced to turn out of his line or column--then even if you lose the close combat, your opponent then has to burn PIPs to bring his occupied elements back into the game.  Not only that, but they serve as an intimidation factor, making an enemy think twice about moving his troops into bad going. 

If a lurker loses a combat, it flees and can reappear in bad going elsewhere on the table.  Sure, if it's doubled it gets destroyed, but hey, it's only 1 AP.  And if you have more than one lurker, they can take down more powerful opponents if played right.  One time I was playing my dollar-store spider army (12 hordes, 3 sneakers, and 3 lurkers) when an opponent's behemoth blundered through bad going.  The lurkers popped up all around him, and with his -2 in bad going, plus the overlaps, he was down from a +4 to a 0 against my lurker's +2.  Since he had enemies on his flanks, a loss in close combat would kill him--which it did.  So lurkers, cheap as they might be, are also fun to play and can make a difference on the battlefield.

Bonus pic: The lurker element for my skeleton army, another Citadel figure.

2 comments:

HoldFast said...

Hah!! Don't try to fool these innocent bystanders with hollow threats! I will suck the marrow from your lurker's bones!! And spit out the crunchy bits upon your weeping countenance!! Who I am is not important!! That your lurker will die on his knees is!!!!!!!

Desert Scribe said...

In case you hadn't noticed, he doesn't have knees.