This will be a representational model, not a diorama, so I'm not worried about fitting in stairs or being too picky about measuring movement. Instead of determining movement based on a figure's speed, I'll adjudicate it based on location and how long it takes to get there--so maybe one activation to get from one side of a level to the other, but two actions to move between floors. And yes, I consider that shaft to be open to all the levels, so you can have line of sight (and therefore shooting!) between characters on different levels. Now let's see if I ever follow through on this.
Friday, December 30, 2016
High rise for 28mm
As I started to throw away the packaging for a new TV soundbar, I looked over the pieces to see if anything was usable for terrain or buildings for my miniatures gaming. I didn't think so until I set one of the styrofoam pieces on its edge. That's when I realized that I had the makings of a modern or futuristic high rise building for 28 mm figures! Great. Because I'm so good about finishing gaming projects.
Labels:
5150,
All Things Zombie,
modern
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3 comments:
Thats is an awesome idea. I've been thinking of doing something similiar with posterboard. Looking forward to seeing it painted up. ;)
That looks like a very promising piece of foamboard.
Happy New Year!
That's a great piece. Plus those outlines would make great windows.
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