... and there's nothing new under the sun.
Looking through the old Judges Guild Ready Ref Sheets (which I bought at a game store for $10 used instead of direct for $3 new), I found a section on recovering hit points. I thought it interesting that one of the optional rules allows a character to regain 1-4 hit points after a combat by binding wounds--the old-school equivalent of a once-per encounter healing-surge. It also alludes to negative hit points, allowing a character at less than zero to recover HP if another character binds those wounds.
What "new" rules have you come across that have actually been around for some time?
We used the binding wounds as one of our house rules back in the day.
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