Wednesday, July 23, 2014

Ral Partha Ogre booklet

Going through my gaming stuff, I found these old booklets that came with the blister packs of Ogre miniatures from Ral Partha back in the day.  Here's the front of this tiny publication, with the other pages folded up:
Here's the eight-page booklet all unfolded (four pages per side), with the front of the booklet on the top row and the reverse side on the bottom..
I can't remember if I saw any other minis, like GEVs, depicted in one of these booklets.  And note that these designs are all PanEuropean; although Ral Partha made Combine minis, I don't know if they were ever mentioned in a booklet like this one.

Tuesday, July 22, 2014

Oldhammer in the house!

After several months, I finally scored a copy of Third Edition Warhammer Fantasy Battle.  I've been reading about the Oldhammer movement, and it's philosophy is similar to that of the Old School Renaissance: a do-it-yourself vibe, with heavy reliance on a referee instead of a rulebook.  The book has some wear, but it isn't falling apart.
This is the edition that got me started in fantasy gaming back in the late 1980s.  Although I'd been playing D&D for  quite awhile, when it came to wargaming I was sci-fi only--Ogre, Battletech, and Warhammer 40,000: Rogue Trader, which eventually led me around to Warhammer Fantasy Battle
Since I worked in a game store around this time, my employee discount resulted in the acquisition of  a whole bunch of undead miniatures (that being my favorite army).  However, I never really got to use them on the battlefield until I started playing Hordes of the Things.  However, the idea of quickly painting up a couple of units and a champion or two for a quick battle has me excited.  And now I have the rules, so I can get those skellies on the table for some Oldhammer!

Monday, July 21, 2014

New monster: Gelatinous Rubik's Cube

Found one of these old puzzle toys, and inspiration struck:  It's the right size to fit on the table among all the player character miniatures, so why not make a monster out of it?  So I give you (for Holmes Basic):

Gelatinous Rubik's Cube
Move: 60 feet/turn
Hit Dice: 4
Armor Class: 8
Treasure Type: variable
Alignment: neutral
Attacks: 1
Damage: see below
Similar to its more common cousin, the Gelatinous Rubik's Cube serves the role of scavenger in the dungeon.  However this monster is  easily distinguished by the fact that each surface of this creature has a different color.  Moreover, the various magic the Gelatinous Rubik's Cube has devoured gives it certain powers.  Roll a die to determine which side is attacking and apply the result to the target:
     Die Roll  Color         Effect
       1            Red            2-8 fire damage, any flammables ignited
       2            Yellow      1-4 damage, causes blindness
       3            Orange      immobilized as per Web spell
       4            Green        1-4 damage, causes rotting mummy disease
       5            Blue          heals 1-4 points of damage
       6            White        2-8 cold damage, any armor frozen into immobility

Sunday, July 20, 2014

My HeroScape collection

We're in the process of moving, so I'm having to rearrange and rebox some of my gaming materials.
Behold, all of my HeroScape stuff, meaning the terrain tiles from the first two master sets, the superhero set, the Dungeons & Dragons set, the forest expansion, the jungle expansion, the glacier expansion, and the volcano expansion.
In order to conserve space, I have most of the tiles in a storage bin.  I did keep the two master set boxes out of nostalgia, and I use them to store some of the terrain.  Oh, I also have two castle sets and their boxes.  The figures and additional terrain (trees and ruins) are stored separately, since I use them for other games as well, like D&D or Song of Blades and Heroes
Looking through this stuff, I suddenly have the desire to put together some HeroScape maps.  While it's a fun game in and of itself, I'm also thinking that it could be used for D&D instead of a dry erase board.  Something to consider when I host my next campaign session.

Saturday, July 19, 2014

More craters

Found some more sanding discs to use as craters for my Ogre minis games on a large-hex map.  Unlike the previous craters I showed you, the surface of these is entirely covered by bits of finer sand.
I figure I can use the one for newer, just detonated craters, and the other for older craters where nature has had some time to fill them in. What do you think?

Wednesday, July 16, 2014

An egg timer?

I came across a mention of Dungeons & Dragons in an old issue of the science fiction/fantasy comic anthology published by Marvel Comics in the 1980s called Epic Illustrated.  The description of D&D is in a column called Gameview by Steven Grant that is sort of an overview of fantasy and sci-fi gaming, and I have to quote part of it for you:

"The game [Dungeons & Dragons] is played with a rule book, an egg timer, an unusual pair of dice, and the imagination of the players."

Egg timer?  The rest of the review is pretty spot-on, talking about how "survivors of one game simply take their characters on to a new level."  The game was still relatively obscure when this issue came out in June 1981, so the author might not be familiar with how D&D is played, but where the hell did the egg timer come from?

Tuesday, July 15, 2014

Monopolis scenario map

I came up with this using Hexographer.  Looks a little bare right now, doesn't it?  OK, I printed out the blank map, got out the colored pencils, and came up with this sketch for my large-hex Ogre scenario, which involves the attempted capture of the huge city of  Monopolis.
Pretty easy to figure out the map: green = forest; blue = stream or river; T = town; scribbles = rubble; crater = crater.  I think I need some swamp in there as well to help slow down any Ogres that may happen along.  And I will probably need to playtest this more than once.  Meanwhile, any suggestions regarding this map?