Saturday, October 31, 2015

Ground Effect Ogre (work in progress)

I'm working on a Ground-Effect Ogre (GEO), using a Matchbox hovercraft as the chassis. In addition to some spare Ogre parts, I'm using a craft bead for the turret, and a whole bunch of green stuff--which is very difficult to work with.
It should look better after some sanding and a paint job. I'm also drafting rules for the GEO, which I envision as faster than a typical cybertank, but far more vulnerable because of its hover system. It's about the size of a Mark III, and I haven't decided how many weapons to give it.
I also rounded out my Ogre Miniatures collection with a number of light tanks, both PanEuropean (of which I already had a handful) and NA Combine (missing from my roster until now). 
A dip in the Pine-Sol and I can paint them up to match the rest of my forces.

Thursday, October 29, 2015

My first games of Kings of War

OK, this was from almost a month ago, but I'm just now blogging about it. I played my first games of Kings of War at Great Hall Games in early October and had a good time.
I built my army from one of the new forces previewed on their website: Salamanders. It's mainly a lizardmen army analog, but it does include fire elemental troops, so I was able to use some of my new and old Hordes of the Things minis--the Sons of Muspel.
In my first match, I managed to defeat one of the Kingdoms of Men armies made from historical figures, despite my regiments' tendency to waiver (i.e., turn chicken, as indicated by the marker).
It was an escalation league; the idea being to start out with small points values and build your armies up over several weeks.
My second game was against an Oldhammer goblin force that ended in a loss.
I like the way the game plays, although I flaked out on the league and only played one more time. Still, I enjoyed it.
I need to finish my armies and have a few more games.