OGRE: Nightfall arrived in the mail. This is one of the sponsored counter sheets for the game that came about as part of the Ogre Designer's Edition Kickstarter campaign. The theme is that of rogue Ogres taking on the last of the humans in an apocalyptic battle.
the publisher's lack of communication regarding this product, I'm not too optimistic.
Sunday, July 27, 2014
Saturday, July 26, 2014
I wasn't satisfied with my previous Monopolis scenario map, so I sketched another version on paper. I decided to flip the map to landscape mode instead of portrait--in other words, the river now runs along the short axis of the map instead of the long axis. I'm going to use this drawing to lay out the terrain for my scenario on my Corsec hex mat.
Thursday, July 24, 2014
Now that I have my Warhammer Fantasy Battle third edition rulebook, I need to think about the miniatures I will use. To me, the Oldhammer ethos doesn't necessarily involve vintage figures, but instead revolves around using minis to build the army you want. That said, I still have a ton of old GW plastics from their Skeleton Army boxed set. I can use these to build two or three units with the minimum number of figures. (I still have plenty of metal castings as well, but most of those are destined to expand my Nightmare Legion army for Hordes of the Things.)
Wednesday, July 23, 2014
Going through my gaming stuff, I found these old booklets that came with the blister packs of Ogre miniatures from Ral Partha back in the day. Here's the front of this tiny publication, with the other pages folded up:
Tuesday, July 22, 2014
After several months, I finally scored a copy of Third Edition Warhammer Fantasy Battle. I've been reading about the Oldhammer movement, and it's philosophy is similar to that of the Old School Renaissance: a do-it-yourself vibe, with heavy reliance on a referee instead of a rulebook. The book has some wear, but it isn't falling apart.
Monday, July 21, 2014
Gelatinous Rubik's Cube
Move: 60 feet/turn
Hit Dice: 4
Armor Class: 8
Treasure Type: variable
Damage: see below
Similar to its more common cousin, the Gelatinous Rubik's Cube serves the role of scavenger in the dungeon. However this monster is easily distinguished by the fact that each surface of this creature has a different color. Moreover, the various magic the Gelatinous Rubik's Cube has devoured gives it certain powers. Roll a die to determine which side is attacking and apply the result to the target:
Die Roll Color Effect
1 Red 2-8 fire damage, any flammables ignited
2 Yellow 1-4 damage, causes blindness
3 Orange immobilized as per Web spell
4 Green 1-4 damage, causes rotting mummy disease
5 Blue heals 1-4 points of damage
6 White 2-8 cold damage, any armor frozen into immobility
Sunday, July 20, 2014
We're in the process of moving, so I'm having to rearrange and rebox some of my gaming materials.
Saturday, July 19, 2014
the previous craters I showed you, the surface of these is entirely covered by bits of finer sand.
Wednesday, July 16, 2014
"The game [Dungeons & Dragons] is played with a rule book, an egg timer, an unusual pair of dice, and the imagination of the players."
Egg timer? The rest of the review is pretty spot-on, talking about how "survivors of one game simply take their characters on to a new level." The game was still relatively obscure when this issue came out in June 1981, so the author might not be familiar with how D&D is played, but where the hell did the egg timer come from?
Tuesday, July 15, 2014
Hexographer. Looks a little bare right now, doesn't it? OK, I printed out the blank map, got out the colored pencils, and came up with this sketch for my large-hex Ogre scenario, which involves the attempted capture of the huge city of Monopolis.
Monday, July 14, 2014
Sunday, July 13, 2014
Saturday, July 5, 2014
Thinking about terrain for my large-hex game mat, I was wandering around the hardware store downtown when I came across this package of extra coarse sanding discs. Instead of attempting to sculpt and then paint craters like I've seen others do, and because I don't want to put forth the cash for manufactured scenery, I decided to see how these will look on the playing surface.