In my games, it will portray a heavy vehicle transport. Since this one is missing a rotor, I will probably take off the remaining blades (as well as the improbably large gun turrets) and call it an ekranoplan--which fits in nicely with the lack of strategic air capability in the Ogre background.
As you can see, this thing is huge--it makes a Mark III Ogre look like a dwarf! However, it can carry only a couple of conventional armor units at a time.
If I used this vehicle in a game, I'd give it GEV movement of 4/3--but only on water. I would also make it fairly tough because of its size, maybe a defense of 3. If it's destroyed, so is whatever it was carrying. I'll even throw in a couple of antipersonnel guns, but this is a transport, not an attack craft.
Or I may just put it on the map as a scenario objective. Maybe it's carrying modules to build a prototype Ogre that each side wants to capture. And maybe the Ogre's partially functional ...