my four-inch hex mat from Corsec Engineering. The terrain came from cardboard beer coasters, model railroad landscaping supplies, and Monopoly game pieces. The railroad track and train (which ended up not playing a part in the game) came from Micro Machines.
The actual game started later than I wanted to. Part of that was on me--I should have started setting up an hour before it was scheduled to start, but I went with my brother to grab lunch at a restaraunt he liked. I began putting out terrain thirty minutes before start, but it took awhile to get everything on the table where it was supposed to go. I will say that having players help out by adding scatter terrain such as trees and cars is a nice way to draw them into the game before play even begins. But part of the delay was the attackers taking waaaaaay too long to get their forces on the board for their first move.
my playtesters' advice and started the attackers closer to the city, so the shooting started on turn one. On the west side of the map, there was a small town on the road to the city that the defenders had garrisoned with infantry. It's worth noting how well infantry perform in cites that even the Ogre Mark V decided to detour around this urban area and shell it from nearby, rather than chase the squaddies through the streets. The fire from the cybertank and other support units damaged the town, but didn't budge the infantry. The attackers also launched a cruise missile from a crawler, but it got shot down before it could detonate.
my own kitbashed Ground Effect Ogre and four Redtail GEVs. Holdfast, one of the convention organizers who was walking around taking pictures, accepted my offer to command this force.