A gaming geek blog inspired by the grandiose science fiction imagery from games, comics, books, and popular culture.
Saturday, September 9, 2017
Pictures from an Ogre game
Last month I brought my Monopolis setup to the game store and put on an Ogre scenario of three cybertanks (Mark III, Mark III-B, and a kitbashed Ground Effect Ogre) attacking the peace-loving urban area defended by about 20 armor units and around 30 infantry squads.
Each Ogre had a separate objective, determined randomly. In a variation of "Kill the Command Post," their job was to get in, destroy the target, and get out. The defenders job was to stop, and destroy if possible, the attacking machines.
The defenders suffered from spillover fire when they parked multiple units in the same hex. They did use their infantry to great effect, keeping them behind cover in the town hexes until the last minute.
Unfortunately, the defenders didn't ever bother to fire on the GEOgre, so I'm still not sure if I need to tweak its stats or not. The hovercraft cybertank used its speed to go around one side of the city and then up the river, eliminating targets far inside the city with its main battery.
In the end, the Mark III and the III-B were both slowed down, but trudged off the map after eliminating their targets. It could have gone the other way if the defenders had a couple of better dice rolls, but I probably need to give them a few more armor units and infantry.
All in all, there were four players, only two of whom had played the game recently. I had fun running the battle, and it helped me get back into the grove for my MillenniumCon scenario--which will have room for ten players! See you at the convention in November.