Monday, January 13, 2014
Back to the Blue Book: part 1
But after years away from tabletop gaming, followed by more years of lurking on Dragonsfoot and reading about the Old School Renaissance, I slowly got back into the RPG groove. I joined a tabletop campaign in the Hill Cantons and started posting on various old-school forums. But I hadn't actually sat behind the DM screen in probably thirty years. Holmes was on my mind.
I was reading the message boards devoted to the blue book on Dragonsfoot and Original D&D Discussion. I scoured the Zenopus Archives for more knowledge on my favorite flavor of D&D.
I'd been obsessing over minutia and putting a microscope to the wording in the Holmes rulebook. I'd even developed brand-new wandering monster charts for a set of rules I hadn't played in decades. For months I'd been mentioning to fellow gamers that I wanted to run a game using that old blue book. Over the past few weeks, I'd even drawn maps of three dungeon levels and written up encounters for the complex.
Finally, I put my money where my mouth is and announced that I would be running a game on Saturday. I told them up front this would be an old-school dungeon crawl: stats rolled 3d6 in order, starting at first level, combat goes by order of your Dexterity score.
I emailed several people, hoping I'd get two or three--four if I was lucky--to show up. Six people came to play.
With half a dozen players sitting at my table, I had one question for myself: Would they have any fun?