|The current version of OGRE comes in a plastic bag.|
|An older edition of GEV came in a black plastic box.|
So what should be included in a new ziplock edition of G.E.V.? I'm gonna presume that in order to keep costs down, the publisher will use the same die cut counter sheets, just with different printing. So there are 140 counters to play with. The rulebook will be about the same (or a little thicker) than the Ogre booklet, but this edition will require a larger, color map. So it might end up costing around $12 or $13, instead of the inflation-adjusted $10 of Pocket Ogre.
But what units should be included with those counters? The original G.E.V. introduced only four new vehicles: the light tank, the mobile howitzer, the Ogre Mk IV, and the train. But the Designer's Edition also included units from other supplements, such as light and personnel carrier GEVs, superheavy tanks, missile crawlers, hovertrucks, and other models of cybertanks.
Me, I think a new edition of G.E.V. should have all the units that were in the original game, along with light GEVs and superheavy tanks--these types provide an interesting mix of combat vehicles, without having to get into special rules (like infantry riding in GEV-PCs or cruise missile detonation). Also, this counter mix would still give players enough of each unit type to try out various strategies.
Like I said, this game will probably never go into production--but it's fun to think about. And if it ever does go on sale, I'll be buying at least two copies. If Pocket G.E.V. does see the light of day, what would you like to see it have?