Awhile back on that mailing list, the SoBaH author mentioned in passing that his company is working on a generic SF (presumably skirmish) game as well as a spaceship game. I asked Andrea Sfiligoi for more details and learned the following:
- each player controls a small force (3-6 ships per player)
- games last about one hour
- comes with predesigned spaceships or players can build their own
- torpedoes, fighters, etc. are represented on the game table
- combat is two-dimensional
- damage system kept very simple to minimize use of counters (playtesters used puffs of colored smoke with different colors indicating different damage classes)
4 comments:
Silence almost must be in there I'd say. Song of Stars and Silence is spot on.
Off topic now...if I was looking for spaceship combat rules to adapt/hack for a retro space rpg what should I look at?
Ideally it would be very different from Traveller/High Guard but it should be simple, customizable,and have an old school feel...
oo! Maybe I could use these ships I saw on em4:
http://www.em4miniatures.com/acatalog/Science_Fiction.html
Looks like a good deal, < 3 quid for a dozen ships!
if I was looking for spaceship combat rules to adapt/hack for a retro space rpg what should I look at?
The answer to this deserves a post of its own, but for now I will just suggest the long-out-of-print Starfleet Wars. Written in 1978, it has rules for weapons, force fields, tractor beams, and energy damping beams and gives off a very old-school vibe.
Thanks for the suggestion. I will look for it.
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