
In that spirit, then, here are the wandering monster charts for the middle three dungeon levels, which also employ some of the new monsters I statted up for the blue box edition:
Four Levels Below Ground Die
Assassins**/Samurai** (1-4/2-5) 1
Blink Dogs (2-7) 2
Doppelgangers (1-3) 3
Gargoyles (1-4) 4
Gelatinous Cubes (1-2) 5
Medusae (1-2) 6
Heroes*/Burglars* (2-5/1-6) 7
Theurgists*/Vicars* (1-3/2-5) 8
Wraiths (1-3) 9
Giant Spiders (1-4) 10
Ogres (2-7) 11
Wereboars/Werewolves (2-5/1-3) 12
Five Levels Below Ground Die
Hell Hounds (2-7) 1
Cockatrice (1-4) 2
Druids** (1-3) 3
Monks** (2-8) 4
Ochre Jelly (1-4) 5
Owl Bears (1-6) 6
Rust Monsters (1-4) 7
Weretigers (1-4) 8
Mummies (1-3) 9
Thaumaturgists*/Curates*(1-3/2-5) 10
Swashbucklers*/Cutpurses*(2-5/1-6)11
Minotaurs (1-4) 12
Six Levels Below Ground Die
White Dragons (1) 1
Displacer Beasts (2-5) 2
Myrmidons*/Sharpers* (2-5/1-6) 3
Spectres (1-3) 4
Werebears (1-4) 5
Basilisks (1-3) 6
Manticores (1-4) 7
Trolls (1-6) 8
Rangers**/Paladins** (2-5/1-4) 9
Magicians*/Bishops* (1-3/2-5) 10
Hell Hounds (2-12) 11
Hydra (1) 12
*Character class: see the rulebook and The Holmes Companion for details. Assume standard weapons and armor. Check for magic items as for high-level types under the Bandit entry in the Monster List in the rulebook. Characters of level four and higher will sometimes (50%) employ 2-12 first- or second-level monsters as guards (choose or roll randomly).
**New monster: see Super Galactic Dreadnought blog for details.
Don't worry; I redid the charts for the deeper levels as well. Up next: Levels 7-9+.
No comments:
Post a Comment