Thursday, April 25, 2013
Lurkers: Am I doing it wrong?
The rules state you can only deploy a Lurker element against an enemy element that was deployed or has just entered a bad going terrain feature on the previous bound. I did so in the game pictured above, and the Spears element chased my Lurker skeleton from the board. On my next bound, I was going to bring it back against that same element it fought previously, but the other player wondered whether I could do this, since his element had not just entered the terrain feature--it was still there from the previous bound.
I realized that all along, I've been bringing back Lurkers against some of the same units that drove the Lurkers off the table. According to my new interpretation of the rules, I shouldn't have done that; instead I should have redeployed them against new elements that entered some bad going.
So how do you deploy Lurkers in HotT? In your games, can they pop back up to plague the same element that forced them to flee the battlefield in the previous round? Or should they only be deployed against elements that have just then entered a patch of bad going? I can't believe I've been doing this incorrectly for so long!