... so I've been studying the rules. The best way for me to learn a game is to make up my own quick reference sheet. By referring to every part of the rules, going back and forth through the books to tie them all together, and restating them in my own words, I end up with a pretty decent grasp of the rulebook.
I did that for Starfleet Wars, putting most of the information needed for play onto a single 8½" x 11" piece of paper. But in doing so, I realized the game still requires players to process a lot of information for each ship, especially if you use all the advanced rules. The ship record sheet in the SfW rulebook is pretty sparse when it comes to giving a player everything necessary to use all the vessel's weapons, which led me to design my own. Here's an example:
So does anyone else devise their own play aids for their wargames, or am I just waaaaaay to obsessive?