... and there's nothing new under the sun.
Looking through the old Judges Guild Ready Ref Sheets (which I bought at a game store for $10 used instead of direct for $3 new), I found a section on recovering hit points. I thought it interesting that one of the optional rules allows a character to regain 1-4 hit points after a combat by binding wounds--the old-school equivalent of a once-per encounter healing-surge. It also alludes to negative hit points, allowing a character at less than zero to recover HP if another character binds those wounds.
What "new" rules have you come across that have actually been around for some time?
1 comment:
We used the binding wounds as one of our house rules back in the day.
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