(image from Wikipedia) |
If you're a videogame fan, you know what I'm talking about. For you old-school analog gamers, it's pretty much a sandbox, slightly less gonzo, Gamma World-style exploration game, where you roam across a nuclear-ravaged Massachusetts some two centuries after an atomic war. You gain skills and levels while making alliances with various organizations. Or you can go around just shooting things. Just like when we played GW back in the day.
Either way, Fallout has me craving some post-apocalyptic tabletop minis gaming. For rules, I want something a little more rules-light than Gamma World and a lot more miniatures-focused. Something like Mutants and Death Ray Guns from Ganesha Games, or maybe something adopted from one of Ed's Two Hour Wargames rulesets, like After the Horsemen.
I already have plenty of prepainted Heroscape minis I can use for skirmishes, and I'm sure I can track down some Clix prepaints for various purposes as well. And Gunbird's blog 20mm And Then Some has lots of inspiration regarding terrain for Fallout games.
Anyone else doing some After-the-Bomb gaming? If so, what rules do you recommend? Also, what minis?