Wednesday, October 20, 2021

Trashy town tutorial

My trashy buildings were easy to make, and other than waiting on paint to dry, didn't take very long to finish. And other than the cost of paint and glue, which I already had, it didn't cost me a cent. For those who are interested, I have some step-by-step photos of each building and a little commentary after the jump:

Monday, October 18, 2021

Some trashy buildings

Just like I did for some scatter terrain this summer, I created some buildings for Stargrave and other 28mm-scale skirmish games using trash and other bits bound for the landfill.
For the main structures, I used the plastic blister packaging from a couple of Starfinder spaceship sets, another large figure from WizKids, and a Q-tips box.
Just like with my previous terrain, I wanted bright colors instead of a grimdark look. 
And being a packrat who saves all sorts of interesting shapes from the recycling bin, I was able to put a decent amount of detail on these buildings.
While my gaming buddies all have plenty of sci-fi terrain, it's relaxing to put stuff like this together, and I enjoy flexing my creative muscles.
I can use these structures with the toy spaceship I repurposed for 28mm gaming as well.

I haven't had a chance to get these on the table for gaming yet, but I hope to do so in the near future.

Monday, September 6, 2021

Silver dragon

I know it's been more than a month since I've posted. I've done some gaming and gaming-adjacent activities, but I just haven't been motivated. But I am proud of this Dungeons & Dragons mini, a WizKids young silver dragon--it was quick and easy to paint, and I bought it at my wife's suggestion (along with another one for her to paint).
For the drake itself, I chose all metallic colors: gunmetal gray, sterling silver, regular silver, and pearlescent white, in various undercoats, washes, and drybrushes, and some color-shifting white to highlight the creature's horns. The rock the beast is crouching on took some burnt umber and a drybrush of tan, then linen. Like I said, quick and easy.

I don't know when I will get this in a game--or even which game (D&D, Frostgrave, Melee/Wizard, Song of Blades & Heroes ...), but at least it will be ready.

Saturday, July 31, 2021

The return of Monopolis

After a year's (enforced) hiatus, I will be bringing my Monopolis setup back to MillenniumCon this year. Monopolis, of course, is my big Ogre/GEV minis setup. As the event description says:

The year after the Great Plague, the peaceful City of Monopolis rises above the rubble of the Last War, a gleaming center of commerce and industry. But no peace lasts forever. Now invaders march to conquer the city while outnumbered defenders scramble to protect their home. This is a custom scenario for Ogre/GEV, using the official Ogre miniatures (and a few original units) on a large hex mat with 3-D terrain. With room for up to 8 players, you and your friends can aid in the defense of the besieged city--or help the invaders conquer it. Fight in the Siege of Monopolis!

As the game convention has expanded to start on Thursday, I chose the Friday afternoon slot for my game. Looking forward to attending this game convention again, and I hope to see some of you there!

Thursday, July 29, 2021

Terraformed Mars


Since we were one player short for our scheduled evening of Frostgrave, we instead had a three-player Terraforming Mars game. While I have played TM solo countless times over the past year or so, having opponents is a very different experience. 

When you're looking at the board by yourself, you just concentrate the terraforming part of the game, ignoring actions that give you victory points. When you have other players to think about, it requires a lot of consideration about scoring--or denying your opponents an opporunity to score. 

This time, my two opponents seemed to get their economic engines running long before I did, and I thought I would finish a distant third. However, after the planet was terraformed and we tallied up the points, I came in first. But even if I had come in last, I still would have enjoyed playing. That's because Terraforming Mars is a fun and challenging game that gives me a different experience every time I play. If you're into boardgames as well as wargames, you should give TM a shot.

Tuesday, July 27, 2021

Literally garbage

These are some quick-and-dirty terrain pieces made from household detritus that I had been hoarding like a packrat. Inspired by the crafting videos from Wyloch's Armory, but boiled down a bit, I made these by spraying the base color, gluing on greeblies, heavily drybrushing with silver, and then drowning in a black wash.

This first piece is what I like to think of as some kind of alien computer or scientific instrument. As you may have guessed, this is the plastic blister from a AA battery pack, with a couple of sprues from old Warhammer bases glued on top.
Next is a power generator made from the tray holding the cookies inside the box. You get bonus points if you recognized it as coming from Girl Scout cookies (unfortunately, I don't remember which kind). In addition to the plastic sprues on top, I glued water bottle caps to this side, and some unused bases that came with some WizKids unpainted miniatures to the other side.
Last is this device, maybe some sort of engine or other mechanical contraption, from the packaging that once held an electric toothbrush. Add some sprues and the plastic fasteners that come with cold cuts from my supermarket deli, and we have a nice piece of alien machinery.
While Wyloch and other crafters use browns, grays, and blacks for that grimdark aesthetic, I wanted my sci-fi terrain to be more colorful, like the fantastic images from my youth. The spray paints I used (Rustoleum Paint + Primer Satin) looked bright when first applied, but the weathering toned it down the right amount to make these pieces look like they belong together on the tabletop. Not bad for what started out as a bunch of junk!

Sunday, July 25, 2021

Returning to gaming with Stargrave

Our first miniatures game since the pandemic began (yay vaccines!), so I rebased my old Rogue Trader-era figures as my Stargrave crew (all original 30-year-old paint jobs, except the commissar, who I painted within the last decade or so). The Bastard Squad is led by Al S.T. Claar, the comissar. He still thinks he's in a 40K game, so he has some words about the Emperor he would like to share.
Since there were four of us, we had plenty of terrain to fill a 6' x 6' table at the game store. We decided to just play a generic game with all four players to get to know the rules.
Mechanically, this game is very similar to Frostgrave and Ghost Archipelago. But with weapons like grenades--and grenade launchers--it's not a good idea to bunch up.
My captain made the mistake of getting out in front of his men. The idea of hand-to-hand combat was just too enticing.
Meanwhile, on the other side of the board, another player's space goblins were having a hard time accessing a data loot objective. That's because he didn't have a hacker in his crew, which gives you a +6 when you try to download data. His basic crewgoblins kept missing their target rolls, prompting me to joke that they're standing in front of the termal confused, asking each other, "Which one's the 'any' key???"
Meanwhile, my Sentry, Whome, was mixing it up with a bunch of United Federation of Planets crewmembers.
All the shooting meant a roll on the Unwanted Attention Table, drawing in a bounty hunter. As luck and the placement dice roll would have it, he appeared on the side of the board right next to my guy.