So I got to play some old-school
Dungeons & Dragons over the weekend--I'm talking the original three booklets version (with house rules, of course, as that's the Old School Way). One of the folks on the
OD&D Discussion forums mentioned an ongoing game here in the Austin area, and when I inquired, he was kind enough to invite me. Turns out their sessions were so popular, they started a second game with another DM. It was his first time behind the DM's screen, and my first time as a player in a campaign since I left the
Hill Cantons.
There was a good crowd for this session: Seven characters, including the son of the DM and the son of one the players, and the DM. Character generation was quick and simple: 3d6 in order. I was thrilled to roll three 15s in a row for my guy's Strength, Intelligence, and Wisdom, but then was brought back down to earth with scores of 7 and 8 in Constitution and Dexterity, respectively. I named this character Clumsy Carp and made him a cleric. We started off in the village of Meadsville, learning of a threat to caravans and a separate threat in the nearby woods, which we investigated.
Long story short: Having a cleric came in handy, since we ran into a lot of undead, as well as a minion of the witch who one of the magic-users charmed. We came out of the dungeon with enough of a haul to get nearly everyone up a level. It was a good time, and I look forward to playing some more.